| Onimusha 2:
Samurai's Destiny is a very good looking cinematic action adventure
game with plenty of hack and slash combat and a small amount
of puzzle solving thrown in for good measure. Your character
Jubei Yagyu will travel through many beautiful scenes and fight
hundreds of demonic enemies on his quest to defeat the resurrected
warlord Nobunaga. People who enjoyed the first installation
of Onimusha will also like the sequel, however some of the drawbacks
found in the predecessor are still present in this version.
The camera angles can be frustrating and the game is relatively
short, plus some dodgy English can interrupt the games fantastic
atmosphere.
You will primarily control Jubei throughout
the game but he will meet four other warriors during the course
of his adventures. Sometimes they will fight along side Jubei
and occasionally you will interact with these characters but
this interaction will be very limited, offerings of your adventures
in reward for something else from one of the four warriors.
At times you will even get to control these characters but
while they look different and have different fighting styles
they basically play the same.
The controls here are just like those in
the first Onimusha, left and right will rotate your character
respectively and pushing forwards and backwards will move
Jubei forwards and backwards. The game does have a fast pace
and once you are used to the controls they will seem pretty
good. Combat in Onimusha 2 generally consists of nothing more
than smashing the square button, but the game will reward
carefully timed attacks that can injure multiple enemies at
one time. Once enemies have been killed you can absorb their
souls which restores Jubei's health and magic power, plus
you can upgrade your equipment to more powerful weapons. You
will be able to handle a number of great weapons throughout
the game and they are mostly interchangeable. You will switch
between weapons based on your own personal preference instead
of tactical reasons.
This second version of Onimusha has a steadier
learning curve than the original and at first the game is
very easy, although you'll soon reach some powerful boss monsters
that are pretty challenging. If you die a couple of times
the game will offer the option of continuing on the easy mode,
this is a bit of a shame as most people will and it makes
the game very easy, with most players finishing the game without
any hard work, provided you don't get stuck on any of the
puzzles. The puzzles are mainly pretty simple but they might
confuse you for a while. Most of these puzzles aren't compulsory
either as they are used to unlock power-ups that can be taken
or left behind. Locked doors are not optional though, you
will have to track back in the game to find the necessary
key. You can end up wondering about an area fighting the same
monsters thinking what you're meant to do. The solutions though
tend to be obvious and you could end up getting a little annoyed
with yourself. Hidden passageways can be difficult to see
as the pre-rendered background can become grainy making it
difficult to see.
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