Sarah Carter and Grauman's Chinese Theatre Thursday 12th April 2012 at the TCM Classic Film Festival opening night premiere of the 40th anniversary restoration of 'Cabaret' at Grauman's Chinese Theatre
There's an ongoing war between two lupine factions. On the one side are those who feel that the ancient ability to shapeshift is a curse, and want desperately for an ambiguous prophecy to be fulfilled. Then there are the blood-addicted, supernatural junkies who love killing so much that they want to keep the foretold omen from occurring. And what is this fabled forecast? Seems a young boy, born of human mother and wolfman seed, will turn 13 and... well, that part's not all that clear. Apparently, once the kid hits puberty, he will put the depressed beasts out of their misery while buzz killing the other lycanthropes happy hunting. So naturally, one side protects the brat (named Timmy), while the other is looking to carve up his adolescent guts.
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Clearly, the filmmakers have respected the basic format of the DOA computer game and respected its fans. However, in respecting the computer game director Cory Yuen has disrespected cinema and forgotten the basic needs of a decent film: a good story, interesting characters and some sort of drama. DOA occasionally touches on all of these points, but kicks away in favor of a slavish desire to package the entire production in the style of its source material.
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That, in summary, is all of Final Destination 2, the generally bland follow-up to the far more likable original from 2000. Here, instead of a clairvoyant teenage boy having visions of a plane explosion, there's an equally clairvoyant teenage girl getting a premonitory look at a massive highway pileup. Director (and former stunt expert) David R. Ellis (Homeward Bound II), and first-time screenwriters J. Mackye Gruber and Eric Bress really don't get much more creative than that, instead leaning on the concept of the original to get them through.
Continue reading: Final Destination 2 Review
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