The PSP is not a console starved for role playing games. Sony's aging handheld has a huge library to choose from, mainly Japanese and mainly of very high quality. White Knight Chronicles: Origins is yet one more to add to the already crowded list. Timed to coincide with the release of its big brother, White Knight Chronicles 2 on the PS3, Origins brings the same cooperative multiplayer and real-time combat that the series is known for, but is it enough to distinguish the title amongst its peers or will it get lost in a sea of similar games?
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Jungle Party is a spin-off of the Buzz! series of pop quiz games but aimed at a younger audience with the quiz itself being replaced by a series of mini-games. It was originally released on the PS2 a few years ago and now it has been re-released on the PSP.
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Everyone's favourite scowling personification of anger is back! And he's got some more figures from Ancient Greek mythology to brutally kill!
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Katherine Jenkins, PSP and Theo Paphitis - Katherine Jenkins kisses Theo Paphitis Southampton, England - Katherine Jenkins launches the Sunseeker vessel at the PSP Southampton Boat Show Friday 10th September 2010
Katherine Jenkins, PSP and Theo Paphitis - Katherine Jenkins with Theo Paphitis Southampton, England - Katherine Jenkins launches the Sunseeker vessel at the PSP Southampton Boat Show Friday 10th September 2010
The portable version of Sony's pretender to Mario's crown, Modnation Racers PSP is a bold attempt to topple everyone's favourite plumber from his undisputed position as king of the kart racing games. Nobody has even come close to achieving this before, so what's Modnation Racers got that Mario hasn't? Well, in a similar vein to Little Big Planet and sharing its 'play, create, share' ethos, Modnation Racers brings an element of customizability to the table with the ability to edit your cars, drivers and even create and share tracks yourself over PlayStation Network. But is it enough to challenge Mario and co? Well let's see...
There is no doubt that the wealth of editing options is impressive. Everything down to the colour of your eyes, to the types of tires you drive to the steepness of a bank on a track can be tweaked to your liking. Much like Little Big Planet, most of the customizable content is locked away until you progress through the single player game. Where, by completing challenges, you can access more and more items and styles with which to paint your mark on the Modnation universe. However, unlike more serious racers, customization of your car is purely for cosmetic value and has no effect on how your car handles or its power. That said, it still fun to tinker with spoilers, exhausts and decals to achieve your desired style, for a little while at least. Unfortunately for a game that relies so much on customizability, the vast majority of selectable themes and tweaks fall into tired, well travelled styles collectively known to Americans as 'zany'. The same also goes for the games characters which only young children could really find engaging and cool, having as they do, the collective charm of a bucket of sick.
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Being unfamiliar with the Eye of Judgement franchise and judging it entirely from the name, I had no idea whether it was a puzzle game, an adventure game or an RPG. It turns out that it is somewhere in between. Owing a huge debt to the ever popular 'Magic: The Gathering' collectable card game, Eye of Judgement: Legends, is a card-based puzzler in much the same vein and containing a similar mix of creatures and spells. However, underneath its copy-cat appearance lies a solid core game with reams of backstory, a full cast of characters and enough varied tactical gameplay to keep most players happily drawing cards for many days.
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Oh no! Some evil Russian dudes have got a WMD or a Nuke or something and are threatening the world for non-specific reasons. Time to unleash the muscle-bound, clich‚-spouting all American hard-asses of Fireteam Bravo to murder thousands of non-US citizens in the name of world peace. With the exception of all new multiplayer modes, SOCOM: Fireteam Bravo 3's single player campaign combines a lazy Hollywood plot and well worn gameplay mechanics to create an experience which is definitely more about blasting mindlessly than it is stealth and tactics.
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A sequel to the successful 2008 puzzler Echochrome, Echoshift continues the cool-clean 'portal-esque' aesthetics of the original, combines it with the temporal based trickery of recent indie hit Braid and adds a welcome splash of colour. It's a quirky and intriguing game that will appeal to puzzle fans who don't mind relying a bit more on trial and error than on raw brain power.
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