|
Anyone who has
played
Rogue Squadron on the N64 will feel at home with the game
play and controls. The mission based game play and the
medal
system is just the same as the N64 version. When starting
the game you will go to a mission briefing room, here you
will select your mission.
The first two missions available are; Tatooine training
or the Death Star attack. It's not hard to guess what
every
Star Wars fan is going to select, like so many other
people
I couldn't wait to fly the X-Wing in an attempt to take
out the Death Star. Then it happened, I went into a state
of shock, dribbling all over my lovely new GameCube
controller.
This game is just like being in the film, it's absolutely
awesome, the visuals are virtually the same quality as
the
film and the sounds are exact replicas of those used in
the film.
|
 |
|
As the levels
progress,
you will pilot a number of different craft including, the
X-Wing, Y-Wing, Snowspeeder, A-Wing, B-Wing, plus the
sexiest
of all space craft the Millennium Falcon. As if that's
not
enough there are more craft hidden and waiting to be
unlocked.
Each mission brief will
tell
you your main objectives. Should you not complete all the
objectives you will fail the mission. When you complete
a mission you "may" be awarded gold, silver or
bronze medal. When you win a medal you will also gain
points,
these point can be used to unlock bonus missions. The
bronze
medal is reasonably easy to earn, the gold medal does
take
a serious amount of effort though.
As you progress through the game you can replay the
previous
levels, only this time you can use different ships. This
can help you when it comes to earning the better
medals.
The controls for the games
work well. The analogue stick moves the craft up/down and
left/right. The L and R triggers accelerate and slow down
the craft. The Z button is used of barrel rolls and
tilting
the ship on its side.
The weapons are fired with the A and B buttons. The A
button
fires the primary weapon, which is a laser blaster (of
some
sort). The B button fires the secondary weapon. This
depends
on what ship you are piloting. If you flying the X-Wing
the B button will fire the Proton Torpedoes, in the
Y-Wing
it will fire two secondary weapons, ion cannon (Keep the
B button pressed to charge) and the proton bombs (Press
once for the target cross hair and once again to drop the
bomb).
The X button shifts the cockpit view (outside view or
inside
view). The C stick enables you to look around while in
flight.
(The craft cockpits look fantastic).
The Y button brings up the targeting computer. This is
great
if you can't see your targets, it will highlight
everything
in yellow that needs to be destroyed. This is a great
addition,
but you do sometimes need a double-jointed thumb to
operate
both the targeting computer and the secondary weapon.
This
is easy to use when using the primary weapon, but far
more
difficult with the secondary weapon. Finally the D pad
allows
you to give your wing mates orders. For example you can
get them to take out the Tie Fighter while you take care
of the main objectives. It also will give you R2 unit
orders
if your ship has had a battering, although, there are
only
a couple of ships which accommodate the R2 unit.
As I mentioned before, the
look and sound of this game are just brilliant. For
example
the artwork on the ships is breathtaking. The ships look
like they have seen some action in the past with faded
colours
and some nice battle scares. The cockpits are also
amazing,
use the C stick and have a look round the X-Wing and
memories
will come flooding back from the first Star Wars.
The attention to detail doesn't finish there though. The
fog effects are solid as you have ever seen. When flying
down the trench of the Death Star you will notice the
reflections/lighting
effects from the lasers down the trench are perfect. You
can even see people running along the ground on the
battle
of Hoth stage, the whole look of the game is a massive
achievement.
The one question you will be asking is "what happens
to the frame rate when all of this eye candy is flying
around
on the screen"? The answer is, the frame rate does
occasionally drop from the 60 fps, but it's very slight
and it won't hinder you progress.
The sound of Rogue Squadron is also bloody marvellous.
The
fighter and blaster sounds are faithfully recreated. If
you have Dolby Surround Pro Logic you will be engulfed
into
the game from the start. Plus the actor Denis Lawson who
featured in the films as Wedge Antilles provides the in
game voice. The music consists of both the music from the
film and original pieces of music for the game. This all
seamlessly blends in on the fly.
Rouge Squadron II
displays
many great features which all stand up on their own,
these
features all come together in complete harmony to provide
a mind blowing experience. Rouge Squadron II oozes
quality,
Factor 5 have done a fantastic job of this game, just
about
everything is perfect and very highly polished. You may
find the game short after finishing it, but you have to
earn enough points to unlock all the bonus levels plus,
to get those gold medals will take you a long time, you
will have to experiment with all the extra ships
available
for all the levels in order to finish the game in full.
This is THE GameCube game to own and don't forget it's a
launch title. Just imagine what Factor 5 could achieve
after
they have had some time and experience programming for
the
GameCube. This is a must buy for anyone who owns a
GameCube.
If you don't own a GameCube this could be reason enough
to buy one.
9.5
|