MEGA MAN™ NETWORK TRANSMISSION
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THE DEBUT OF MEGA MAN™ NETWORK TRANSMISSION ON NINTENDO GAMECUBE

E3, LOS ANGELES May 14, 2003- Celebrating 15 years of MegaMan, Capcom announced the award-winning series will make its debut on the Nintendo GameCube with the release of MegaMan Network Transmission. Building upon the success of the Mega Man Battle Network series of products for the Game Boy Advance system, MegaMan Network Transmission features a new visual presentation that promises to provide classic Mega Man action with cel-shaded characters and 3D stylized environments. This GameCube version creates a story that smoothly combines familiar characters and elements from both 'MegaMan Battle Network' titles and clarifies what happened in-between the two. MegaMan Network Transmission is scheduled to release this June throughout all PAL territories.

MegaMan Network Transmission introduces the following:

1. First MegaMan game for the Nintendo GameCube

2. New visual design - All the characters have a 3-D cel-shaded art style.

3. Utilises the popular chip system from MegaMan Battle Network

4. Customised attacks - Select and arrange which chips are used in battle

5. More than 100 different attacks and a wide array of playing styles

6. New storyline - Discover what happened in between MegaMan Battle Network and MegaMan Battle Network 2

MegaMan Network Transmission takes place a month following the events in MegaMan Battle Network and before the clash in MegaMan Battle Network 2. A month has passed since the nefarious WWW organisation tried to commandeer a military satellite. Now, cyberspace is about to encounter another menace, a new virus known simply as the 'Zero Virus'. Once again, it is up to Lan and MegaMan to defeat this latest threat, battle bosses and solve problems in the 'virtual' realm. Players must communicate with Lan, MegaMan and other characters to gain pertinent information to solve various predicaments that may occur.

MegaMan Network Transmission uses the popular chip system introduced in the original Battle Network role playing game. By collecting chips, players equip MegaMan with special weapons and support items that can enhance his abilities or provide a defensive advantage. For example, one chip can upgrade his jumping abilities; another can create a protective shield that

MEGA MAN™ NETWORK TRANSMISSION  @ www.contactmusic.com
MEGA MAN™ NETWORK TRANSMISSION  @ www.contactmusic.com
MEGA MAN™ NETWORK TRANSMISSION  @ www.contactmusic.com
MEGA MAN™ NETWORK TRANSMISSION  @ www.contactmusic.com

immediately inflicts damage on the attacker. The new enhanced backgrounds will create multiple levels of effects that add a new exciting element to the game play as enemies fire shots or are eliminated.

MegaMan Network Transmission will be part of Capcom's celebration of MegaMan's 15th anniversary. Six new titles to the franchise will be released in 2003: Mega Man & Bass, Mega Man Battle Network 3: White and Blue versions and Mega Man Zero 2 for the Game Boy Advance; Mega Man Network Transmission for the Nintendo GameCube and Mega Man X7 for the PlayStation 2 computer entertainment system.

 


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