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The powertool of global special forces, the .50 Sniper
Rifle, is one of agent David Jones' most effective
weapons
in IGI 2: Covert Strike, Codemasters' forthcoming PC
stealth-based
shooter.
Described as the ground-unit equivalent of bombing, this
handheld semi-automatic .50 calibre rifle fires a slug
weighing
just 43 grams. Yet it can take out an Armoured Personnel
Carrier at 1.5 kilometres and is more than capable of
taking
down an enemy agent at 1.8 kilometres.
Its performance and appearance are being realistically
modelled for the game; however, players can take the
rifle's
capabilities one step further by using an in-game hi-tech
accessory: the Thermo-Chemical imaging scope.
With the Thermo-Chemical imaging scope attached to the
rifle, enemy agents can be identified and targeted even
in areas packed with scenery and moving objects. The
scope
identifies body heat patterns and performs a chemical
analysis
of those heat patterns.
The body heat pattern is chemically analysed for human
body temperature, filtering out any non-human heat
patterns
so that only human body heat is shown on the display [see
image for example]. This is particularly useful when
tracking
an enemy agent - the rifle's bullets can punch through
concrete
from 1.5 kilometres away.
With more details on the featured weaponry, including
pistols,
assault rifles, submachine guns, and rocket launchers
still
to be revealed, players can be sure that IGI 2: Covert
Strike
will equip its agents with some tasty firepower.
The forum [accessible from the game's online micro site
located
at http://www.codemasters.com/igi2], is buzzing with
discussions
on key improvements over the original, including IGI 2's
new
AI, save functionality and the multiplayer mode. The game's
designers have listened closely to opinions expressed on
the
forum and today confirm new details.
The implementation of a new "save" system for
IGI 2: Covert Strike has been a heated talking point on
the forum. Improving over the original game's, IGI 2's
Save
system will be a function of the map computer - a device
which David Jones, the game's central character, uses to
receive tactical support in the field from IGI HQ.
The map computer has the functionality for Jones to
download
and upload - to save and load - the current mission
status
and position. Doing this in the field will take time and
drains battery energy from the map computer, so players
will have to save tactically.
Artificial Intelligence for the game's enemy agents has
been significantly reworked and the original game's
continual
enemy respawning has been eliminated. Soldiers are more
alert and react accordingly to a wide range of game
situations,
such as hearing an alarm siren or detecting destroyed
security
cameras as well as other dead soldiers.
Enemy soldiers of different ranks and abilities react in
their own style to alert situations. Some soldiers will
prefer running for an alarm button and calling for
back-up,
than engaging Jones in combat.
Meanwhile, development work on IGI 2: Covert Strike's
all-new
multiplayer mode continues. IGI2: Covert Strike will
deliver
a full team-oriented multiplayer mode, with squads of
eight
players per side. With objective-based gameplay, it pits
IGI operatives against terrorists from around the globe.
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