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Freekstyle is the latest game from EA Big, the creators
of the classic SSX and SSX Tricky. Freekstyle has taken the
SSX style and antics to the dirt to make an over the top freestyle
motor-cross game that delivers a serious challenge.
Freekstyle has definitely been forged from
the workings of SSX as you still use the four shoulder buttons
in different combinations to pull of you midair acrobatics.
To get the maximum air you need to pull back on the analogue
stick as you take flight. Then to improve your trick even
further you must press the turbo button in mid flight too.
As you can imagine this takes quite a bit of finger bending,
but eventually you will learn to move you fingers in unnatural
ways. Also like SSX when you land these tricks a turbo meter
gradually builds so you can use the extra speed at you will.
At the same time a "Freekout" meter also builds
with each landed trick. Once this meter hits maximum you can
perform your rider's signature Freekout trick. If you land
this trick you will have a few seconds to perform another
one. You will also be rewarded with a turbo for a short time
after the trick is landed. If you know the course very well
you will be able to keep stringing Freekouts indefinitely.
There are eight real world riders in the game, including Brian
Deegan and Mike Metzger, who is the default rider in the game.
Each rider is rated in a number of categories and they have
four bikes each that can be unlocked, Tony Hawk style. As
you complete the circuit mode you will be able to increase
you characters attributes and tailor your rider to your particular
playing style.
There are six tracks in the circuit mode,
which may not sound like a lot, but they are all as wacky
as could be imagined. One course features a huge hedge maze
and another features a network of rocket launch pads. Unfortunately
the courses are sometimes self-defeating. You are encouraged
to find new paths and short cuts through the tracks, but sometimes-invisible
barriers will prevent you from progressing through some areas
that look like they should be accessible. This will cause
you to hesitate when considering whether to head off the track,
or not. This makes finding shortcuts a bit hit or miss and
sometimes an annoying job. Also encouraged is huge air, yet
at many points in the tracks there are girders or other objects
hanging in the air which will cause you rider to crash if
he or she hits them.
There are several elements found in the
SSX games that have not made it to Freekstyle which makes
the game much easier to play. Riders taunt each other both
at the start and during the race, yet the rival system found
in SSX Tricky is nowhere to be seen. With the sport and game
being of such an aggressive nature there is no way to knock
off you opponents, not even by ramming. Freekstyle also offers
less tricks than SSX, spins and flips have been removed although
the tricks that have made it to the game are very impressive.
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