This coming-of-age story follows just what we'd expect: a boy and his dog in 1950s middle America (and a true story, at that). Old Drum is the dog, and Bobby Edner is the kid (a kid who looks like that kid in all these movies). And of course, the dog's amazing: He even pulls him out of a lake after his raft falls apart and conks him unconscious. And when a pack of wild dogs attack, Drum single-handedly kills them all, taking serious wounds in the process. (He recovers, of course, to become the town hero -- those wild dogs are killing the local sheep!)
Continue reading: The Trial Of Old Drum Review
Since the vast majority of the audience for "Spy Kid 3D: Game Over" has probably never seen a 3D movie with cheap, old-fashioned blue-and-red-lensed cardboard glasses, here's a three-point primer for proper enjoyment of any flick in this format:
1) Sit toward the middle of the theater. Because of the twin-image nature of 3D projection, the more off-center you are from the screen, the more you'll see eye-straining "ghosting" of images through your glasses instead of proper depth of field.
2) The left lens (red) always seems uncomfortably darker than the right (blue). Get used to it.
Continue reading: Spy Kids 3d: Game Over Review